Quake One / Quakespasm 0.85.4 Pet Download
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- Posts: 3
- Joined: Thu 06 Oct 2011, 15:39
Quake One / Quakespasm 0.85.4 Pet Download
this pet will place an i486 optimized client for iD softwares quake one called quakespasm into your /usr/local/bin directory. I compiled it with lucid 5.2.8.
also, here is a 8meg archive which has the shareware data for quake and a quakespasm starter script so you can get right into it.
http://www.mediafire.com/?dxpng8jgo061cxk
install the pet, extract the archive then run the script "quakespasm" to play.
if you get hold of the full version, simply replace the shareware id1 folder with the full version id1 folder.
requires basic opengl capabilities.
that's all for now
also, here is a 8meg archive which has the shareware data for quake and a quakespasm starter script so you can get right into it.
http://www.mediafire.com/?dxpng8jgo061cxk
install the pet, extract the archive then run the script "quakespasm" to play.
if you get hold of the full version, simply replace the shareware id1 folder with the full version id1 folder.
requires basic opengl capabilities.
that's all for now
works perfectly
cheers
666philb
cheers
666philb
Bionicpup64 built with bionic beaver packages http://murga-linux.com/puppy/viewtopic.php?t=114311
Xenialpup64, built with xenial xerus packages http://murga-linux.com/puppy/viewtopic.php?t=107331
Xenialpup64, built with xenial xerus packages http://murga-linux.com/puppy/viewtopic.php?t=107331
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- Posts: 3
- Joined: Thu 06 Oct 2011, 15:39
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- Posts: 3
- Joined: Thu 06 Oct 2011, 15:39
necromancy level 100
I forgot all about this, woah.. I'm not surprised media-fire deleted it, it is unfortunate that it appears the forum has also removed it however, that was the only copy i knew of, now it's with the null void.
If anyone who got it before downloaded it, might as well link it back, maybe i'll do another build but when I cannot say, not that it's that hard to package in puppy.
If anyone who got it before downloaded it, might as well link it back, maybe i'll do another build but when I cannot say, not that it's that hard to package in puppy.
- HoerMirAuf
- Posts: 255
- Joined: Tue 22 Jan 2008, 12:11
- Location: Würzburg
Works well in Precise. Thanks!
p.s. It's not too hard to find the file online needed to make this shareware version into the full version of Quake. It's called "pak1.pak" (32.7M, it's the same as the windows version). Place this file in /usr/share/games/quakespasm-0.90.0/id1 and all episodes should be available.
p.s. It's not too hard to find the file online needed to make this shareware version into the full version of Quake. It's called "pak1.pak" (32.7M, it's the same as the windows version). Place this file in /usr/share/games/quakespasm-0.90.0/id1 and all episodes should be available.